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61. How to remove Chat Icon from Neocom - in EVE General Discussion [original thread]
We added the button to blink you all to oblivion, but you all outsmarted us once again ... But, no, the button was not supposed to be removable. The blinking you all seem to love on the other hand was a mistake, and we're fixing that in the next ...
- by CCP Optimal - at 2012.01.25 21:11:00
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62. How should we improve the inventory UI? - in Player Features and Ideas Discussion [original thread]
The newly formed team Game of Drones is somewhat surprisingly not going to work on drones (for now at least), but instead we're going to take a stab at improving the inventory management UI in EVE. In an attempt to get it right, we're interesting ...
- by CCP Optimal - at 2012.01.24 13:06:00
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63. Sticky:New dev blog: Remember the old new Neocom? - in EVE Information Portal [original thread]
Palovana wrote: I haven't tested the current version on Sisi but I hope this bug has been fixed before it goes to TQ. I think that screenshot was from build 330650 or the one previous to it. It has
- by CCP Optimal - at 2012.01.10 19:11:00
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64. Sticky:New dev blog: Remember the old new Neocom? - in EVE Information Portal [original thread]
The F Word wrote: I like it - could you spend a little time on the icons? Particularly the market Icon and assets icon. We already are ... more on that later
- by CCP Optimal - at 2012.01.10 18:53:00
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65. Sticky:New dev blog: Remember the old new Neocom? - in EVE Information Portal [original thread]
TheLostPenguin wrote: CCP Optimal wrote: The Neocom now also takes care of hosting minimized windows, so the unreadable slab of buttons that formed at the bottom of your screen is gone forever. Not sure about this part, if as it appears fr...
- by CCP Optimal - at 2012.01.10 17:04:00
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66. Sticky:New dev blog: Remember the old new Neocom? - in EVE Information Portal [original thread]
Tonglil wrote: :s How much harder is it to put the Neocom on top/bottom/left/right? Looking forward to the implementation though. *****Also please make all windows bind-able to any other window***** *****Also compare info-box-tools***** Thank...
- by CCP Optimal - at 2012.01.10 16:57:00
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67. Sticky:New dev blog: Remember the old new Neocom? - in EVE Information Portal [original thread]
Destination SkillQueue wrote: It sounds all good with one exception. That being: Quote: WeGÇÖve also changed the toggle-close window behavior of the Neocom buttons to toggle-minimize. This sounds like a downgrade in functionality for me p...
- by CCP Optimal - at 2012.01.10 16:52:00
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68. Team Pink Zombie Kittens Presents..... - in Test Server Feedback [original thread]
Arkady Sadik wrote: I have my "ships" and "items" buttons at the bottom of the menu bar when I log in. But I don't seem to be able to reproduce that when I move them around - and I can't put any other icons at the bottom of the menu bar, either...
- by CCP Optimal - at 2012.01.06 15:44:00
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69. Team Pink Zombie Kittens Presents..... - in Test Server Feedback [original thread]
The weird undock / ships / items buttons behavior(showing up while in space, not working etc.) some of you have mentioned is a defect as you shouldn't be able to move those buttons at all. It has been fixed, but you may have to clear your cache fo...
- by CCP Optimal - at 2012.01.06 15:26:00
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70. Sticky:EVE Online: Crucible Issues thread - in EVE Information Portal [original thread]
Naga Tokiba wrote: "Lock window when pinned" has been lost in space This is going to get re-introduced in a patch sometime soon, so no worries!
- by CCP Optimal - at 2011.11.29 20:04:00
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71. Do you lock your pinned windows? because it seems why might not be able to after... - in EVE General Discussion [original thread]
Just so you know, this is going to get fixed as soon as we can: https://forums.eveonline.com/default.aspx?g=posts&m=409062#post409062
- by CCP Optimal - at 2011.11.24 16:18:00
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72. Please put option back in.... - in Test Server Feedback [original thread]
Two step wrote: My view is that you ought to stick to standards more. I suspect that 90% of the folks that lock windows do so because for some reason, you allow people to move windows by dragging their backgrounds. This is not "normal" behavior...
- by CCP Optimal - at 2011.11.24 14:59:00
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73. Please put option back in.... - in Test Server Feedback [original thread]
If we were to go down the LUA path, that would mean re-writing the entire UI, which would take multiple man-years. In the meantime we would of course not be able to do anything else which would ... kind of suck wouldn't it? The thing about making...
- by CCP Optimal - at 2011.11.24 13:51:00
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74. Please put option back in.... - in Test Server Feedback [original thread]
Obviously, we jumped the gun on this one, we're sorry and we'll fix it. I would although like to point out that we don't remove features like this just because we're evil but rather in an attempt to simplify code and user experience. If we manage ...
- by CCP Optimal - at 2011.11.24 13:24:00
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75. Please put option back in.... - in Test Server Feedback [original thread]
This was removed on purpose. The feature was becoming increasingly hard to maintain due to technical reasons, and given the fact that very few people even knew of it's existence, we decided to remove it.
- by CCP Optimal - at 2011.11.22 16:32:00
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76. Sticky:New dev blog: Improvements to the fitting window - in EVE Information Portal [original thread]
Kaaban Solanis wrote: Wow! Looks nice! Good work! But i think you should correct the targetting range down to meters. Looks like that thing can target 56250 km. Would maybe be a bit far. Yes, we're increasing the targeting range of all shi...
- by CCP Optimal - at 2011.11.10 13:11:00
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77. Sticky:New dev blog: You just won a brand new flat screen TV: Ready for pickup i... - in EVE Information Portal [original thread]
Ezurae wrote: Well all i can say is: "YOU HAVE WAY TOO MUCH TIME ON YOUR HANDS" Guilty as charged
- by CCP Optimal - at 2011.09.26 16:28:00
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78. Sticky:New dev blog: You just won a brand new flat screen TV: Ready for pickup i... - in EVE Information Portal [original thread]
ORCACommander wrote: very nice! do we get sound as well? It comes with (virtual) top end surround audio as well, of course
- by CCP Optimal - at 2011.09.26 16:15:00
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79. Sticky:New dev blog: You just won a brand new flat screen TV: Ready for pickup i... - in EVE Information Portal [original thread]
Callic Veratar wrote: Renan Ruivo wrote: Never tried it. BTW does it have sound? And what will happen once CQ can be visited by another player? Will custom content just be disabled or it'll loop in a different order for my visitors than it d...
- by CCP Optimal - at 2011.09.26 16:09:00
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80. Sticky:New dev blog: You just won a brand new flat screen TV: Ready for pickup i... - in EVE Information Portal [original thread]
MailDeadDrop wrote: I'm assuming that your "rogue programmer" is actually saying "space equals two zero". My career math-teaching RL mother would whip me for saying "space equals twenty" in this context. MDD That's how rouge he is
- by CCP Optimal - at 2011.09.26 15:59:00
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